Josh Guglielmo has been a concept artist in the video game industry for the last 10 years, working on titles such as Mobile Strike, Star Trek Online, Champions Online and Golden Axe.  His illustrations have been featured on the covers of both Game Informer and PC Gamer. He lives with his wife and bird in the Bay Area of California.



Machine Zone (2015-Present)

Lead 2D Artist for Mobile Strike

  • Created concept art, illustrations, and in-game assets including gear icons, buildings, vehicles and character designs

  • Led an in-house team of four artists

  • Provided feedback to outsourcing and the in-house sales team

  • Developed detailed style guides to help facilitate outsourcing and the on-boarding of new hires


Cryptic Studios (2008-2015)

Concept Artist for Champions Online, Star Trek Online, and several unannounced games

  • Worked on multiple projects as the sole concept artist

  • Created characters, environments, creatures and vehicles

  • Created mock-ups and final art for the user interfaces of several games


Secret Level (2007)

Associate Concept Artist for Golden Axe: Beast Rider

  • Created detailed concepts for characters, environments, creatures and props



  • Exposé 12

  • Phantasm Magazine

  • Star Trek Magazine

  • Game Informer

  • PC Gamer

  • Hero Games



Academy of Art University (2002-2007)

Illustration Major



  • Proficient in Adobe Photoshop

  • Experience with Zbrush, Jira, Perforce and Confluence